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This Illustrator tutorial shows how to create spheres (globes
Simple globe with a blend-made grid texture (.AI).
From my DeviantART page.
This is a follow-up on my Drawing ribbon spheres in Illustrator tutorial – I assume that you've already read it and know how to create spheres in Adobe Illustrator with the 3D Revolve effect. If you don't please reviewed it now – it's concise and contains only the essential info.
Let's start off with the example you see above. As usual, we begin with drawing half of a circle and applying Effects → 3D Revolve to it. In the example I've set background color to #752B82 and foreground – to none. This results in the following plain globe that yet has no net or other texture attached (actually, we can tell that it's not just a circle thanks to the surface shading that 3D Revolve provides).
Regardless of the method used you'll get a grid (net) that we will then create a symbol from. An example of what I have got (using the Blend Tool) is shown on the left.
Ornament texture (.AI).
Using the same approach you can create as complex forms as you like. On the right you can see a texture and a sphere it results in when mapped onto. There's only one tricky part there that might need explanation: that «fence-like» line you can see under the thick red line on top of the texture.
As you can see, there are 2 triangles that blend from white to orange from left to right. When clipping mask (a rectangle covering the thick blue line under triangle's heads) is enabled their ends are hidden so the line appears jagged.
I think that's it, thanks for reading! Also, make sure to check my other Illustrator guides and drop a few words below :)